Day of good deeds in the dow for parents. Week of good deeds. Photo report: "Our good deeds"

Municipal budgetary preschool educational institution Kindergarten No. 33 "Firefly"

MINI PROJECT

"Week of good deeds"

in the middle group

"WHY"

Completed by the educator: Grebenshchikova E.V.

Ulan-Ude

Mini-project "Week of good deeds"

Target: Education in children of positive qualities of character, promote team building, motivate children to commit good deeds, good works for the benefit of other people.

Tasks:

1. To form cognitive, regulatory and communication skills of communication.

2. Promote emotional, spiritual, moral and intellectual development.

3. Develop confidence in yourself and your abilities.

4. Shape in children positive attitude to all people.

5. Clarify children's ideas about good and evil deeds and their consequences, develop the ability to express their point of view;

6. Encourage children to positive actions and deeds;

7. Cultivate the desire to leave a “good mark” about yourself in the hearts and souls of other people.
8. Teach children to avoid quarrels, give in and negotiate with each other.
9. Explain to the children that good deeds bring joy.
10. Tell children about the usefulness and importance of work.

11. Consolidate knowledge of the rules of polite communication.

12. Improve communication skills (the ability to listen to a friend, sincerely express their opinion, show benevolence to the opinions of other children).

13. Encourage your child to commit good deeds .

14. Educate kindness, responsiveness, friendliness, the desire to do something for other people, to benefit them.

Estimated result:

1. Creation in groups of the necessary conditions for familiarization with the elementary generally accepted norms and rules of relationships with peers and adults.

3. The ability of children to negotiate, to support each other.

4. Careful attitude to the world around, knowledge of oneself and one's own kind.
5. Education of humane feelings.

6. Creation of a system of work to familiarize children with works, proverbs and sayings about good.

Preparatory stage:

1. Determining the topic, goals and objectives;

2. Introduce children and parents to the project;

3. To interest each child in the subject of the project, to support his curiosity and steady interest in the problem;

4. Involve parents in joint work on the project.

Project participants: children (5-6 years old), educator, parents.

Deadline:one week.

Working with parents:

  1. 1. Conversation of parents with children on the topic: “Rules of conduct in kindergarten»
  2. 2. Tree Poster kind words»

Project activity product: conversations about kindness, poems about kindness, audio recordings about kindness, didactic games, drawings "Warm hands", modeling hearts, appliqué - a gift for children junior group, teamwork - poster "Tree of good deeds".

The final stage:

1. Presentation of the project

2. Photo report: "Our good deeds"

3. Surprise moment

Main stage:

Day 1 - "Opening the piggy bank of good deeds"

Day 2 - "Day of courtesy"

Day 3 - "Little Helper"

Day 4 - "Kind heart"

Day 5 - "Visiting the kids"

Monday. "Let's talk about kindness"

Morning

Conversation on the topic: "My good deeds"

Purpose: To clarify the concept of children about good and bad deeds develop the ability to critically evaluate deeds, cultivate attention and a positive attitude towards beautiful deeds a feeling of condemnation of negative manifestations in the behavior of others to cultivate a desire to show a positive quality of life. Exercise children to express their thoughts in complete grammatical correct sentences, to cultivate expressiveness of speech.

Reading fiction: G. Shalaeva “Rules of conduct for educated children.

Listening to audio recordings of songs about kindness: "If you are kind" muses.

M. Plyatskovsky, words by B. Savelyev from the cartoon "The Birthday of the Cat Leopold", "Kindness" from the cartoon "The Adventures of Funtik the Pig", "What is kindness?" (group "Barbariki").

Making a "piggy bank of good deeds"

Walk

P / s "Quiet-tibi-spirit"

Purpose: removal of negative moods and restoration of strength.

D / game "What does it mean to be kind

Labor activity: watering a flower garden on the group's site

Goal: Education of behavior and positive relationships between children: the ability to work together and in concert, to bring collective work to the desired result with common efforts, to kindly evaluate the work of comrades, to take care of a comrade, to help him, etc.

Afternoon

Team Building Game: "Magic Pictures"

Target : cultivating the habit of evaluating one's contribution to teamwork.

Tuesday. "Courtesy Day"

Morning

Conversation on the topic: "Politeness"

Purpose: To teach children to use polite words, to develop appropriate cultural behavior skills, to follow the rules of etiquette, using literary characters as an example, to stimulate positive forms of behavior and inhibit negative ones. That you need to communicate with others calmly, without shouting, that you should express your requests in a polite tone.

Reading by V. Mayakovsky “What is good, what is bad”

Drawing: "Warm hands"

Purpose: to continue to introduce non-traditional technique drawing (palm); develop creative imagination, attention, fine motor skills and coordination of hand movements, aesthetic perception of the natural world; develop motor skills.

Word game "Compliments"

Purpose: to teach children to find good features in each other, to say compliments and nice things to each other.

Walk

ball game « Kind and polite words» .

Purpose: to exercise children in pronunciation polite words, accuracy, dexterity when receiving the ball from the teacher; develop a culture of communication.

Afternoon

Team Building Games: "Mouse and Mousetrap"

Purpose: to teach children to overcome problems.

Wednesday. "Little Helper Day"

Morning

Conversation on the topic: "Helping parents at home"

Word game: "The wind blows on ..."

Purpose: stimulation of activity, development of cohesion, development of attention, removal of muscle tension.

Memorizing a poem about kindness

Help junior teacher in table setting.

Walk

Didactic game: "All the way around"

Purpose: to teach children to form verbs-antonyms.

Outdoor game: "Geese - swans"

Purpose: To develop endurance in children, the ability to perform movements on a signal. Practice dodging. Promote the development of speech.

Labor activity: garbage collection at the group site

Purpose: Education right attitude children to their own work: industriousness, willingness to participate in any work, not avoiding unpleasant work, the desire to bring every task to the end and the habit of labor effort, etc.

Afternoon

Thursday. "Good Hearts Day"

Morning

Conversation on the topic: "Good and Evil"

Purpose: To teach to give a moral assessment of the actions of heroes, bring up desire to be kind and humane. Help to understand that a person who always helps others, does not remain indifferent in difficult situations for other people, can be called kind.

To teach to distinguish good deeds, to arouse the desire to do good deeds in relation to other people.

ER. Modeling "hearts" from salt dough

Purpose: To introduce the technique of testoplasty, to promote the development of interest in modeling from salt dough. Develop Creative skills, imagination, fantasy.

Walk

Didactic game: "I'll think a little, clap my hand"

Purpose: to teach children to form adjectives from nouns.

Outdoor games: "Traps"

Purpose: To develop in children the ability to analyze their behavior, comparing it with generally accepted norms.

Afternoon

Word game: "Steam locomotive"

Purpose: To teach children to overcome isolation, passivity.

Friday. "Friendship Day"

Morning

Conversation on the topic: "A good friend is known in trouble"

Purpose: to form an idea of ​​what a true friend knows how to empathize, help in difficult times; develop the ability to be merciful to each other.

Game: magic hands

Purpose: to optimize relationships in the group by stimulating bodily contact between children; overcoming egocentrism, emotional alienation in preschoolers.

Application. Making gifts for children of the younger group

Walk

Didactic game: "Evaluate the act"

Purpose: with the help of plot pictures, develop ideas about good and bad deeds, characterize and evaluate actions, cultivate sensitivity, goodwill.

Outdoor games: "Snake"

Goal: Development of dexterity and coordination, the ability to act in concert

Afternoon

Word game: "Names-qualities"

Purpose: To develop a sense of self-worth, self-respect.

Counting emoticons in the piggy bank of good deeds. Surprise moment: a gift to the group.

Maria Marfina
Entertainment for children on the Day of kindness "Casket of good deeds". Senior and preparatory group

Thematic lesson on the "Day of Kindness"

"Casket of Good Deeds"

Senior and preparatory group.

Tasks:

1. To form an idea in children about kindness as an important human quality. To fix the concept of "kindness", "kind", "merciful".

2. Encourage the child's desire to do good deeds.

3 Develop empathy, sensitivity, responsiveness, attention.

4. Form a culture of communication.

Equipment: box (package, an envelope with a letter, a casket, chips - “dobrinka”, a ball. Bear masks - 2 pcs. A disk with the game “Evaluate the act”. Computer, projector. Bags (string bags) - 2 pcs. Set - vegetables, fruits, berries A set of toys "Fish" Basins - 2 pcs A set of warm clothes - 2 pcs Scarves - 2 pcs

Lesson progress:

To the music, the children enter the hall. (Barbarika's song "Kindness")

Leading: Good afternoon! - you were told

Good afternoon, you replied.

How two strings were tied -

Warmth and kindness.

Guys, today in our kindergarten is the Day of Politeness and Kindness.

Let's smile at each other, our smiles will immediately become brighter.

(Song "Smile")

Leading: Guys, we received a package from the Fairy of Kindness. Let's see what's in it. There's a box and a letter here. Let's read it.

"Dear Guys! I sent you my box of good deeds. In it I collected good deeds and good deeds! Well, when my box is full, I turn your good deeds and deeds into seeds of joy and kindness! Then, flying over the world, I scatter these seeds so that all people become kind and good. But the evil wizard stole all the good deeds from my box of good deeds. Please help me fill the box with good deeds. Fairy of Kindness.

Leading: Children, what are we going to do? Let's help the Fairy of Kindness fill the box of Good deeds? (children's answers) Are you not afraid of difficulties? Children, do you know how to do good deeds? (children's answers) Do you know what "kindness", "good deeds" are? How do you think they can be done?

Educator: A kind person is one who helps adults, does not offend the younger ones, protects the weak, is polite and attentive to everyone, speaks only kind, good words.

Kindness is for all people

May there be more good ones.

They do not say in vain when they meet

"Good afternoon" and "Good evening".

And it is not for nothing that we have

Wish "Have a good time."

Kindness - it is from the century

Human decoration...

Ball game "Kind and polite words."

Children stand in a circle. The adult picks up the ball and starts the game. He calls any kind or polite word and throws the ball to one of the children. The one who catches the ball comes up with a new word, calls it and throws the ball to another child. The ball is not caught if an “unkind” word was uttered, and the child can explain why he did not like or dislike this word.

Leading: Here, you see how many kind words you know. (The teacher shows the children a piggy bank and offers to throw the first chip into it - “dobrinka”.)

Didactic game: "Evaluate the act."

Target: Clarify children's ideas about good and evil deeds and their consequences; develop children's speech, the ability to express judgment.

Educator: (takes out a disk from the parcel). Guys, there's another disk here. Let's see what's on it. (The teacher shows the children a piggy bank and offers to throw a chip into it - “dobrinka” for each correct answer.)

The illustrations may show the following actions.

positive actions:

The boy treats the kids with fruits.

The girl helps the baby to cross the puddle.

The boy helps the kid to cross the road correctly.

The girl plays with the kids.

The boy is reading a book to the kids.

The girl draws with the kids, etc.

Negative actions:

The boy takes a toy from the baby.

The boy destroys the sand city built by the kids.

The boy pulls the kitten by the tail.

The girl teases the baby, etc.

Educator: Well done! You have completed the task!

Game "Help Grandma and Grandpa!"

Target: evoke sympathy for the elderly, the desire to help them.

Children are offered to play several episodes:

1. Help bring granny home with a shopping bag with groceries.

2. Help a visually impaired grandfather cross the roadway.

3. Help the old man get dressed for the street.

4. Gather fruits or berries for your grandmother in the garden.

Episodes can be run as relay races.

Fun relay race "Protect the animals."

(The teacher shows the children a piggy bank and offers to throw a chip into it - “dobrinka” for each relay race to the winner.)

1. "Who will be able to bring the dog home faster?" Run from start to finish with a toy dog ​​and put it in a kennel at the finish line.

2. "Who will be able to help the kitten faster?" Drive a toy ambulance from the start to the finish line, and pick up a sick kitten at the finish line and bring it to the finish line.

3. Competition of captains. " funny bear cubs» Putting on a bear mask, waddling, go from start to finish and back. Which bear cub will be able to do it faster.

4. "Collect the fish." Collect toy fish thrown ashore by the sea wave from start to finish and release them at the finish “into the sea” (special container).

5. "Penguins, frogs." Go from start to finish, imitating the gait of funny penguins. And from the finish line to the start, jump like funny frogs.

Educator: Guys, in our "box" a lot of good deeds have already accumulated, let's put it in a parcel and send it to the Fairy of Kindness.

Educator: Guys, today we have a wonderful day - Good Day. I hope that the Fairy of Kindness will turn our good deeds into seeds of joy and kindness, and they will help someone become a little kinder and happier. And we will continue to do good deeds and speak kind words to each other, which everyone is pleased to hear.

(In the evening, the teacher invites the children to draw how they spent this unusual day. Children take their drawings home if they wish to acquaint their families with such a wonderful day as Kindness Day.)

(The song of the pig Funtik sounds).

Muses. leader: What a kind and wonderful song. Children, do you know whose song this is?

(Pig Funtik appears on the screen)

Funtik:

Hello guys. (children greet)

How glad I am to see you all so joyful, smiling and beautiful. You must have heard my story about how the mischievous and greedy Lady Belladonna forced me to deceive children and ask them for money? Well, now everything is in the past, because I met the kindest uncle Focus in the world - Mokus, and now we all perform together in the circus, we give joy and happiness to all people! How great it is when there are many kind and good people. Do you know what kindness is?

Muses. leader: Of course, Funtik, today we have gathered in this hall all together to give each other a joyful mood, smiles and good wishes. Here, listen to the guys who will tell us where kindness lives.

1 child:

Kindness lives in a smile

In the fragile, gentle sounds of the violin,

In kind mother's eyes,

In strong paternal arms.

Kindness here and there

Opens doors for us.

Her world is like magic

There is nothing more beautiful than him!

2 child:

The good man walks on the earth,

Brings good in a backpack

Offers to everyone

Everyone is happy to take a gift.

And goodness does not decrease

Enough in the backpack

But it's not hard to carry

Shoulders presses only evil!

3 child:

The heart must be kind

That's the way it's made

To give love and light

All around ten years old!

Muses. supervisor:

And now everyone - everyone come out,

Dance "What is kindness?" show everyone!

Dance - exercise "What is kindness?"

Funtik:

That's great! How fun you are!

Kindness is needed by all people, let there be more good ones.

It is not in vain that they say “Good afternoon” and “Good evening” when they meet.

And it’s not for nothing that we have a wish “Good afternoon!”

Kindness, it adorns a person from time immemorial!

That's how many magical and kind words you have. And now let's play and see if the guys know the "Magic Words"?

Speech game "Say the magic word"

1. Even an ice block will melt from the word warm ... (thank you)

2. Even the stump will turn green when it hears ... (good afternoon)

3. If we can’t eat anymore, we’ll tell mom .... (Thanks)

4. A polite and developed boy speaks when meeting ... (hello)

5. When we are scolded for pranks, we say ... (please forgive me)

6. Never gets tired, gets up before everyone else,

Shine a ready word for everyone - morning (good)

7. And in France and Denmark they say goodbye ... (goodbye)

Funtik: I see that you are kind and polite guys. Are you friendly?

Muses. leader: Sometimes, of course, quarrels happen among the guys, but then they always make up. Listen to how.

Girl:

We had a fight with a friend

and sat in the corners.

Very boring without each other!

We need to reconcile.

I didn't hate her

I just held a bear

Only with a bear ran away

And she said: “I won’t give it back!”

I'll give her a bear, I'm sorry

I'll give her a ball, I'll give her a tram

And I'll say: "Let's play!".

Funtik: Playing is great and good! Oh, I have a performance in the circus soon with Uncle Mokus, a hippopotamus and a monkey! I have to go guys.

You have fun playing, never lose heart!

Please, I'm telling you a secret

Be kind - and do not expect candy for this.

Be kind - without the game and during the game

If you can, please do so!

Wait for us with a circus in your city. And now, goodbye, tell me everything together ...

(Goodbye!)

Muses. leader: Well, we continue our holiday of kindness and now let's play and find out how friendly and cheerful we are

Games:

1. "Magic ball"

(pass the ball in a circle to the music. Whoever remains in his hands, he calls a kind word).

2. "The sea is worried"

(they spin around the hall to the song, the teacher raises a smiley face to the words freeze (cheerful, sad, touchy, angry), the children try to repeat the same grimace).

3. The game "Changeers"

(The game is played in a circle. Participants choose a driver. An adult calls a sign, for example: “Those who have blonde hair, red socks, blue shorts, etc.” Children with the named sign, after the words One, two, three - run! quickly get up and change places. The driver at this time is trying to take the vacant seat. The player left without a chair is out.)

4. Get to know the fairy-tale hero.

“Song of the Crocodile Gena”, “Song of the Old Woman Shopoklyak”, “Song of the Raccoon from a Smile”, “Song of the Robbers”, “Song of the Cat Matroskin”, “Song of Leopold”.

(show the answer on the projector)

Muses. leader: Well done, they played merrily, they unanimously guessed all the musical riddles. And now, guys, goodbye, on this sunny spring day

Let's sing a good song!

Song "If you are good"

Musical director:

Today we talked about kindness, about politeness, about friendship. And I want you to always be kind, listen to adults, not be capricious, help each other and everyone who needs your help.

Give everyone smiles - particles of light, kindness.

Give words of love and tenderness to people like flowers!

And for the fact that you are all friendly, we have prepared a surprise for you - a cartoon about the kindest cat in the world - Leopold.

(viewing a cartoon)


Scenario "Day of good deeds" joint entertainment with parents and children of senior preschool age

Alexandrova Alexandra Evgenievna music director GBDOU kindergarten No. 4 of the Krasnoselsky district of St. Petersburg
Work description: I bring to your attention the scenario of joint entertainment with parents. This script can be used by music directors and preschool educators. The scenario of the holiday is intended for children of senior preschool age.
Topic: Joint activities with parents
presenter educational area: artistic aesthetic development.
Target: cause a positive emotional response, create an atmosphere of magic for children;
Tasks:
- to involve children in participation in a holiday;
- develop musical, dancing, singing abilities of children;
- Encourage children to actively participate in musical games;
Activities: communicative, playful, musical.
Members: children of the eldest and preparatory groups, music director, educators, parents
Preliminary work:
- selection of musical repertoire;
- learning poetry
- learning songs

GOOD DEED DAY

Presenter: Dear children and dear adults!
GOOD AFTERNOON!
We are glad to see you and welcome you to this "GOOD" holiday! Today we learn a lot about kindness and politeness.

1 child: Why do people have so many lights and smiles?
There is, of course, no secret here:
The holiday here is the Day of Good Deeds!
2 child: It's been a truly wonderful day.
Which we have been waiting for so long
And today we want to tell you about that.
That our garden is famous for good deeds.


Presenter: It is no coincidence that the symbol of the Day of Good Deeds can become the Flower-Semitsvetik. This magical flower good fairy tale Valentina Kataeva is a real symbol of the Good Miracle, and each of us can perform it. Just wishing is enough.
CLOWN FUNTIK comes out - holding a FLOWER in his hands
Funtik: I found a Flower - and it withered ...
He was raised by children not for a month or two,
all kind words were whispered to him in the morning.

But something suddenly happened to him,
wilted flower, my best friend


Presenter: What? Sad look? Does something hurt you?
Funtik: Found a flower
And it dried up...
And I feel sorry for such a flower.
Presenter: Help FLOWER? Help Flower! Perhaps I know -
Will help everyone, always, in everything GOOD DEED!
Funtik: And what are GOOD DEEDS?
Presenter: Good deeds are GOOD WORDS!
For us to be GOOD
Need "HELLO!" talk
To everyone whoever you meet, the children know this.


I stood up this morning Hand on chest
Hello! - the sun said the second hand on the chest
hello sun Golden Hands up
Hello, blue sky, hands to the sides,
Hello morning One hand forward
Hello day Second hand ahead
We are not too lazy to say hello! Both hands on chest
Funtik: And now we will play kind words.


Ball game "Kind and polite words." Children are standing. The adult picks up the ball and starts the game. He calls any kind or polite word and throws the ball to one of the children. The one who catches the ball comes up with a new word, calls it and throws the ball to another child.
Funtik: Good words, perhaps not enough
What hasn't been enough yet?
Children: To teach goodness
From childhood they teach us WORK
Here are scattered toys - a pyramid, rattles
The guys and I will go and put things in order


GAME "COLLECT THE PYRAMID" (2-3 large pyramids)


Children: It's easier to live with a good deed
And be friends with work
Soap foams in the trough,
We erase, look!
Dance "Big Wash"


Children: Try to give people warmth,
Participation and care
After all, in life it is important what you are,
It doesn't really matter who you are.
The song "We love to go to kindergarten"


Funtik: Kindness lives in the world only with a good heart, children.
We need to help adults, grandmothers. respect grandparents.
Games "Help grandma and grandpa!"


1. Help bring granny home with a shopping bag with groceries.


2. Help a visually impaired grandfather cross the roadway.



Funtik: Look, our FLOWER
Spread your petal!
May my flower be with you.
He will fulfill all desires.


Our holiday is coming to an end, but we will not be sad.
May all dreams come true for the joy of good people!
See you soon!

Download:


Preview:

GBDOU NJSC "CRR - DS "Rainbow"

Project: Kindness Day

(senior group)

Churkina L.M.

February 2017

Project type: information and creative.
Project duration:short; 1 day.
Project participants:teacher-psychologist, educators, children of the senior group, parents of children.


Objective of the project: Education in children of positive qualities of character, promote team building, motivate children to do good deeds, good deeds for the benefit of other people.
Tasks:
- To form in children a positive attitude towards all people.
- To deepen children's understanding of kindness as a valuable, inalienable quality of a person.
- To consolidate knowledge of the rules of polite communication.

Teach children to avoid quarrels, to yield and negotiate with each other.
- Develop communication skills (the ability to listen to a friend, sincerely express their opinion, show goodwill to the judgments of other children).
- Encourage your child to do good deeds.
- To cultivate kindness, responsiveness, friendliness, the desire to do something for other people, to benefit them.

Preliminary work:looking at illustrations, reading poems, proverbs about good, memorizing, reading fairy tales about good.
At home with their parents, they offered to complete the task of drawing, appliqué, crafts on the topic: “What is kindness?”

The presence of interdisciplinary connections:integration of educational areas - cognitive development, speech development, social - communication development, artistic and aesthetic development, physical development.
Material and technical resources necessary for the implementation of the project:
- selection of methodical and fiction literature;
- selection of visual material (illustrations, photographs, books, fairy tales);
- didactic games;
- exhibition of books, drawings, exhibition creative works parents and children.

Relevance: Kindness is an inner feeling of a person. People who do good deeds are magicians for all of us. There are people who are ready for good deeds day and night.
Children are our flowers, but these flowers often do not notice how they offended each other, created some conflict situation and cannot solve it. Our project is aimed at the formation of friendly relations between children, respect for one's neighbor, and assistance. Teach children to evaluate their actions and the actions of others.
Project motto: Do good and it will come back to you.

Project Implementation Plan:

8.02.17.

Forms and methods of work

Educational areas

preliminary work

1st half day

Situational conversation with children "Who and why came up with polite words"

Purpose: to consolidate with children the idea of ​​​​the rules of behavior at a party; in public places; develop dialogical speech, the ability to build a judgment; cultivate kindness; culture of communication.

Ball game "Who knows more polite words"

Purpose: to exercise children in the pronunciation of polite words, accuracy, dexterity when receiving the ball from the teacher; develop a culture of communication.

Assignments "How can you..."

  • say hello
  • say goodbye
  • Give thanks
  • politely ask
  • to politely address

Consideration of plot pictures on the topic: "Good - bad"

Purpose: to develop attention, perseverance; to teach children to clearly and clearly express their thoughts, evaluate an act, design their behavior in a given situation.

Etude "Say a kind word, a compliment to a friend"

Target: exercise children in the use of polite words, using expression, facial expressions, posture.

Outdoor games “I don’t have to - I have to”, “Friendship Bridge”, “Radio”, etc.

C / role-playing game "Bureau of good deeds"

Target: develop game dialogue; game interaction; foster a culture of behavior and communication with each other.

cognitive development,

speech development,

physical development e

Learning: proverbs about goodness; games “I don’t have to - I have to”, “Friendship Bridge”, “Radio”, “Secret”, “Kind and Polite Words”, etc .;

Reading poems, stories: S. Ya. Marshak “Friends-comrades”, G. V. Oseeva “Red cat”, “Kind words”, V. Mayakovsky “What is good, what is bad”.

2nd half day

Stock "Give a butterfly with a recipe for happiness"

The children, together with the teacher, designed butterflies with the "Recipe for Good" (on the one hand, the inscription, on the other hand, the design). Then they gave them to the employees of the garden and parents.

Photo essay "Good deeds"

The children, together with the psychologist, took photographs of good deeds. For the photo, scenes were designed in which good deeds are performed.

Entertainment "Tree of kindness" (psychologist)

Design of the "Tree of Kindness" with children's statements about kindness.

cognitive development,

speech development,

Socio-communicative development

Artistic and aesthetic development

Physical development

Making an applique "Butterfly"

Exhibition of drawings, applications on the theme "Do good", made by children and parents.

Booklet design "How to raise a polite and kind child"

During the implementation of the project "Day of Kindness"expected results:
- enrichment of children's experience in the field moral education by using different methods and techniques;
- replenishment of children's vocabulary;
- the formation of the desire for good deeds and deeds, the ability to draw simple conclusions, to see not only in others, but also in oneself bad and good.

Entertainment "Tree of Kindness"

Tasks :

Generalize and consolidate children's ideas about kindness and emotional states that correspond to this concept; cause the desire to do good deeds;

Develop transmission skills emotional condition a person with the help of facial expressions, speech;

To cultivate a culture of communication, reciprocal feelings for the care of others; reinforce cultural behavior.

Equipment:

Pictures of sad and cheerful gnomes

Tree painting - "Tree of Kindness"

Tree painting (black and white image) cut into 4 parts

Story pictures with situations (good and bad actions and deeds)

Template leaves with double sided tape

Lesson progress:

1. Hello guys! Today we have an unusual lesson - we really need your help.

But first, let's greet each other: Exercise "Pass the warmth in the palms" (Children sit in a circle, hands on their knees with their palms up. The host turns to the neighbor, puts his hands on him and greets him with the words "(name), I'm very pleased to see you ". And so in a circle everyone greets his neighbor)

2. Main body

(On the easel is a drawing of a tree (colorless) and a sad dwarf)

Look at the gnome. What is his mood? Why do you think?

The thing is that the Tree of Kindness grows in their country, thanks to which everyone remembers the rules of benevolence and does good deeds. But the tree was bewitched, which is why it is so colorless and frozen. But you can help disenchant him.

Tell me what it means to be kind? Do good deeds? Do good deeds?

Well done! So, in order for the tree to regain its strength, it is necessary to pass several tests.

In the first the test should help to figure out in which situations good and good deeds, and in which - bad, and you can’t do that.

(Children take turns choosing a picture and analyzing the situation, drawing a conclusion, then an adult sums up).

Okay, first job done! And the tree gradually begins to return strength, becomes colorful (one part of a colorless drawing is removed, in place of which a color image becomes visible).

Second test: game "Good - bad"

Children are invited to evaluate actions and actions from two positions: is it good or bad?

An adult calls an act or action, and children should clap their hands (or get up from a chair) if the act is good; stomp your feet - if bad.

Tore his shirt Kicked a puppy

Offended a friend Warmed and fed a kitten

Helped the weak younger sister get dressed

Quarreled with mom, destroyed the building

Visited a sick friend Cheered up a sad girl

(for the second trial, the next part of the tree is unlocked)

Well done! The Tree of Kindness blossomed even more.

Third test: dramatization (playing out) of the story "Sympathy and Kindness".

The story is read to the children. After discussion, the situation is played out.

(for the third test, the next part of the tree is unlocked)

Fourth test: exercise "Help a friend"

Guys, in the next test, you need to help your friend walk along the enchanted path. And only the most friendly couple can do this.

We will blindfold one of the couple. The second child needs to lead the partner to the sign (Christmas tree) without hitting the stumps (high chairs). (Children follow each other, a blindfolded partner holds on to the shoulders of the one in front). At the sign, the other partner is blindfolded.

Well done! You succeeded, and thanks to this, the magic tree blossomed and found its magic symbol (the tree is fully open).

Guys, you coped with all the tasks and helped the Tree of Kindness regain strength, and returned joy to the gnomes(instead of a sad gnome, a cheerful one appears).

Can your actions, deeds be called good? Of course, and therefore new leaves will appear on the Kindness tree(children take a leaf and glue them to a tree).

In gratitude to each of you, the gnomes have prepared gifts (stickers). But!!! After receiving the sticker, you need to give it to your neighbor with good wishes(each child in a circle gives a sticker to his neighbor).

Good Proverbs

  • Good does not change for bad.
  • You are behind a good deed, a bad one will impose itself.
  • Make good, and get rid of the bad.
  • Rye and wheat will be born in a year, and kind person will always come in handy.
  • To do good is to amuse yourself.
  • Good people die, but their deeds live on.
  • Everyone loves goodness, but not everyone loves it.
  • From good to bad, one step.
  • It is bad for those who do no good to anyone.
  • Evil does not believe that there are good people.
  • Good, that treasure, they are looking for, but bad is at hand.
  • Whoever does good, God will repay him.
  • No evil will lead to good.
  • Good will not die, but evil will perish.
  • Whoever follows the bad will not find good.
  • Kindness without reason is empty.
  • A good man will do better than an angry one.
  • Sow good, sprinkle good, reap good, bestow good.
  • To a kind person, every day is a holiday.
  • It is good to live well.
  • Darkness does not like light - evil does not tolerate good.
  • The tree of the knowledge of good and evil.
  • Good for the good, and the bucket for the bad in half.
  • Everyone is busy, he wants good for himself.

Games.

The game "I must not - I must."

Target :

  1. To form the ability to evaluate their own actions and the actions of other people.
  2. Cultivate a respectful attitude, sympathy, responsiveness to peers, people around.
  3. Strengthen the ability to consciously make choices and explain them.

Game progress.

An adult prepares in advance plot pictures related to acceptable and unacceptable relationships (In systems: adult-child, child-child) and templates “I must not”, “I must”, the image of the signs “+, -”

I option : The child lays out those pictures near the templates that depict, respectively, situations that are unacceptable or acceptable in relationships between people, explains his choice.

II Option : children sit on chairs, each has 2 templates. An adult shows a plot picture, invites children to make a choice and show a template that matches their choice. Explanations of 2-3 children are listened to.

The game "Beasts in the swamp".

  1. Teach children to be responsive to their peers, to help them at the right time.
  2. Cultivate trust in each other, a sense of responsibility for a friend.
  3. Continue to enrich the children's vocabulary with expressions: verbal politeness (please, thank you, etc.)

Game progress.

All children in the group play. They are the "beasts" that have fallen into the swamp. Each has three boards (three sheets of paper). You can get out of the swamp only in pairs and only on planks. One of the players broke and went to the bottom of two planks. Whatever he drowns, he needs help - this can be done by a partner (his couple). Every child should play the role of victim and rescuer. Both the willingness to help and the proposed rescue options are evaluated.

Word game "All the way around."

Target: to activate the use of words opposite in meaning in the speech of children, to cause positive emotions and benevolent attitude towards the environment.

Adult: I will name the animal, and you will choose kind words for it. For example, an evil wolf is not an evil wolf, but ... (what?) (A wolf is fast, dexterous, strong, brave, fluffy, courageous, etc.) - A cunning fox, a clumsy bear, a prickly hedgehog, etc.

Didactic game: "Evaluate the act."

Target : develop coherent speech of children, exercise in establishing cause-and-effect relationships based on a plot picture, cultivate honesty, modesty, politeness.

An adult takes out cards from an envelope. didactic game“Evaluate the act” and asks to find a continuation to it.

Friendship bridge game.

Target: to develop an orientation towards the behavior and emotional state of the other, the ability to see the positive in the other, to overcome indecision, stiffness, to optimize relationships.

An adult shows a ruler (an unsharpened pencil, etc.) and says: “This is a bridge of friendship. Let's try to hold this bridge with our foreheads, while we say something good to each other.

Magic chair game.

The one who sits on the “magic chair” becomes a prince (princess), and the rest of the children take turns saying only kind and good words to the child sitting on the chair.

Game "Photos of friends".

Target : to develop the ability to know another, to form a positive attitude towards peers, the ability to express one's feelings, relationships in speech.

On the table are photos of the children in the group. The child is invited to take 2-3 of them and explain why he chose them, describe at what moment a peer is captured, what his mood is, what it is connected with, tell what kind of child he is, why he is friends with him.

Game: "Magic hands".

Target : optimize relationships in the group by stimulating bodily contact between children; overcoming egocentrism, emotional alienation in preschoolers. One of the players represents a stone. He takes a comfortable position for himself and freezes. The rest of the participants of the game, putting their hands on the shoulders, back, chest, stomach of the “stone”, try to convey their warmth to it. The host tells the players: “Put your hands on the stone, say with me: “I give you, stone, the warmth of my hands, the warmth of my heart, my love and devotion!” What is happening with your hands? What happens to the stone?

Musical game "Dance in pairs".

Target : to develop empathy (orientation to the emotional state and behavior of another) in children by stimulating visual and tactile contact; optimization of relationships in the group.

The teacher invites the children to stand in pairs facing each other. It is important that the distance between the pairs is sufficient for dancing, so that the pairs are distributed evenly over the entire area of ​​\u200b\u200bthe carpet. The teacher then gives each pair dense sheet paper. A sheet of paper is placed on the heads of the partners so that it is convenient for each couple to hold it during the dance. Then the music turns on and the children begin to dance, trying to hold the piece of paper for as long as possible. The pair that holds the piece of paper the longest wins.

Experimental situation "Broken pencil".

Target : to develop empathy, a humane attitude towards a peer in a conflict situation.

Two children are invited, using one box of pencils, to draw a snowman (spruce, sunflower, etc.). One pencil is the most attractive in color, the new one is mechanical slate, i. will be mechanically hidden in the case. Children tend to take this pencil, but difficulties arise. In such a situation, an attitude towards the difficulties of a peer is manifested.

It is discussed what the child felt in a situation of difficulty and this or that peer attitude towards him.

Radio game.

Target : develop a sustained interest in a peer.

Children sit in a semicircle so that they can see each other well. The teacher first portrays the announcer himself. He turns his back to the children and speaks into the “microphone”: “Attention! Attention! A girl (boy) is lost ... (gives a description of one of the children). Let her (he) come to the announcer. All children, according to the description, determine about whom in question. Then the role of the announcer is transferred to the children.

Word game "Who will say more kind and warm words."

Target : stimulate the development of verbal communication; to evoke sympathy, the desire to help one's neighbor.

When you hear so many kind words, and even with a smile on your face, the pain and sadness immediately go away. It became much easier for me. Do you know the song "Smile"? Teach me how to sing and dance!

The song of V. Shainsky "Smile" sounds.